﻿// Decompiled with JetBrains decompiler
// Type: TaleWorlds.MountAndBlade.IFaceGeneratorHandler
// Assembly: TaleWorlds.MountAndBlade, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: D5209D1B-76B5-47CA-B957-255CD4B2CE6B
// Assembly location: D:\steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.dll

#nullable disable
namespace TaleWorlds.MountAndBlade
{
  public interface IFaceGeneratorHandler
  {
    void ChangeToBodyCamera();

    void ChangeToEyeCamera();

    void ChangeToNoseCamera();

    void ChangeToMouthCamera();

    void ChangeToFaceCamera();

    void ChangeToHairCamera();

    void RefreshCharacterEntity();

    void MakeVoice(int voiceIndex, float pitch);

    void SetFacialAnimation(string faceAnimation, bool loop);

    void Done();

    void Cancel();

    void UndressCharacterEntity();

    void DressCharacterEntity();

    void DefaultFace();
  }
}
